Unit |
Chapters in
Flash MX H.O.T.
|
Chapters in
Using
Flash MX
Manual
|
Chapters in
Learning
Flash MX
CD-ROM
|
Unit 1 |
1. Background Information.
2. Interface. |
1. Working in Flash.
2. Working with Flash assets. |
1. Introduction.
2. The Interface. |
Unit 2 |
3. Drawing and Color Tools.
4. Animation Basics. |
3. Drawing.
4. Working with Color.
5. Working with Graphic Objects.
8. Creating Animation. |
3. Drawing and Color.
4. Animation Basics.
5. Frame-by-Frame Animation. |
Unit 3 |
5. Shape Tweening.
6. Symbols and Instances. |
7. Symbols, Instances, and
Library Assets. |
6. Shape Tweening.
7. Libraries, Symbols, & Instances. |
Unit 4 |
7. Motion Tweening.
8. Bitmaps. |
§
Using Imported Artwork & Video in the Flash MX Help online
documentation. |
8. Motion Tweening.
9. Masking.
11. Bitmaps. |
Unit 5 |
9. Buttons.
10. Movie Clips. |
§
Working with Movie Clips and Buttons in the Flash MX Help online
documentation. |
12. Buttons.
13. Movie Clips. |
|
None |
None |
None |
Unit 7 |
11. ActionScripting Basics. |
§
Writing Scripts with ActionScript in the Flash MX Help online
documentation.
9. Understanding the ActionScript Language.
10. Creating Interaction with ActionScript.
| |
14. ActionScripting Basics. |
Unit 8 |
12. Working with Text. |
6. Working with Text. |
10. Type. |
Unit 9 |
13. Sound.
14. Components and Forms. |
§
Adding Sound in the Flash MX Help online documentation.
11. Using Components. |
15. Sound.
19. Templates. |
|
15. Video.
16. Publishing and Exporting. |
§
Using Imported Video and Artwork in the Flash MX Help online
documentation and Chapter 10.
12. Publishing.
§ Exporting in the
Flash MX Help online documentation. |
16. Publishing. |
|
17. Putting It All Together.
18. Integration. |
§
Testing a Movie in the Flash MX Help online documentation.
§ Using Imported
Artwork & Video in the Flash MX Help online documentation. |
17. Integration
18. Deconstruction |