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Unit
Chapters in
Flash MX H.O.T.
Chapters in Using
Flash MX Manual
Chapters in Learning
Flash MX CD-ROM
Unit 1 1. Background Information.
2. Interface.
1. Working in Flash.
2. Working with Flash assets.
1. Introduction.
2. The Interface.
Unit 2 3. Drawing and Color Tools.
4. Animation Basics.
3. Drawing.
4. Working with Color.
5. Working with Graphic Objects.
8. Creating Animation.
3. Drawing and Color.
4. Animation Basics.
5. Frame-by-Frame Animation.
Unit 3 5. Shape Tweening.
6. Symbols and Instances.
7. Symbols, Instances, and Library Assets. 6. Shape Tweening.
7. Libraries, Symbols, & Instances.
Unit 4 7. Motion Tweening.
8. Bitmaps.
§ Using Imported Artwork & Video in the Flash MX Help online documentation. 8. Motion Tweening.
9. Masking.
11. Bitmaps.
Unit 5 9. Buttons.
10. Movie Clips.
§ Working with Movie Clips and Buttons in the Flash MX Help online documentation. 12. Buttons.
13. Movie Clips.

Unit 6

None None None
Unit 7 11. ActionScripting Basics. § Writing Scripts with ActionScript in the Flash MX Help online documentation.

9. Understanding the ActionScript Language.
10. Creating Interaction with ActionScript.

14. ActionScripting Basics.
Unit 8 12. Working with Text. 6. Working with Text. 10. Type.
Unit 9 13. Sound.
14. Components and Forms.
§ Adding Sound in the Flash MX Help online documentation.
11. Using Components.
15. Sound.
19. Templates.

Unit 10

15. Video.
16. Publishing and Exporting.
§ Using Imported Video and Artwork in the Flash MX Help online documentation and Chapter 10.
12. Publishing.
§ Exporting in the Flash MX Help online documentation.
16. Publishing.

Unit 11

17. Putting It All Together.
18. Integration.
§ Testing a Movie in the Flash MX Help online documentation.
§ Using Imported Artwork & Video in the Flash MX Help online documentation.
17. Integration
18. Deconstruction

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